Kids are naturally intuitive and experimental thinkers. They can have far-reaching ideas and imagine how to achieve them. Boundaries to their creativity can be non-existant because experience does not govern. Adults, by comparison appear to be re-wired to operate within the limits of our experience and 'expertise'. This in itself can deters us from adventuring beyond our comfort zones. We develop a fear of the unfamiliar. Knowing how things go together and work set the patterns in our life.
We need to shake off what we think we know and find confidence in starting afresh. In Phil McKinney's innovation workshops one rule is that no one can discredit another's idea until they have offered five reasons why that idea will work. The environment has to be right for the creative processes to be effective.
Break-Point and Beyond |
From working with kids in architecture workshops, it become quickly apparent how flexible and creative children's minds are when tackling a design task or experimenting with materials or structures etc. From a design perspective there is a lot that can be learnt from kids and the processes they apply to working individually and in groups. They have an ability to make connections between seemingly disparate elements of design where I as a grown-up design-professional would not immediately recognise the connections.
How the creative genius of children can be captured and bottled has been a study point from I have taken from these workshops. George Land and Beth Jarman's book does a lot to explain and quantify how this might be achieved, optimising the creative environments and processes.